Available via RPGNow in print ($25) and in digital ($7.95) formats. Click here and check it out!
Create many islands in the shape YOU like!
This is the real freedom a Game Master deserves.
With these 6x6 inch sized tiles, you can shape any tropical islands and their surroundings or inland within minutes; and it will be completely modular with the previous, Desert Canyon map-tiles set!
Why is it better than a map?
It’s important for me as a GM that my gamers encounter varied areas and islands when they are sailing across the high seas, searching for treasures or revealing hidden secrets. If you are also among those who like to make these visible on your tabletop, then you know that sometimes it’s simply hard to find the right map if you need a small island, a coast or a group of islands; and it also isn’t worth it (neither in time nor money) to seek out or create a new one every single time your players want a small-time raid. You can sketch them up anytime, but if you are not an artist or you need a more spectacular solution, well, you had to go for a map. Until now.
Save your time and money
So I created a set which gives me and other GMs a nice base for these adventures. I’ve tested and developed shapes for the coasts and islands which will not make them monotonous and flat. You will need only this set, not dozens of maps, to shape diverse areas; you can re-use the tiles any time.
This set provides a basis for your future adventures. It contains no fixed story-specific elements you should fit your story to (like bodies on the map, buildings, other specific objects, etc…), but I attached extra elements you can cut-out and place, like an old shipwreck by the coast, a cave entrance (or underground river outflow), boxes, cases (on water and on mainland), a vortex and sharks.
Play a more atmospheric game
You will be able to fill your adventures and your stories with more atmosphere using these tiles for you and your players’ pleasure and increase the diversity of the areas using the cut-out elements. Your miniatures and other paper models or terrains will fit perfectly to these 3D-based and highly illustrated tiles. With the realistic graphics and vivid colors, they will almost come to life on your tabletop providing a nice background for them.
Features you will get:
Detailed, lovingly crafted graphics which will make your gaming nights more thrilling.
Variate coasts to help you create diverse beaches, islands and archipelagos quickly and easily.
Cut-out extras that you can place on your map, and bonus tiles.
Re-usable and modular tiles to save you time and money.
If you could not decide which map you should use in your next tropical adventure, then look no further! Buy the digital version of this set now for only $7.95, the physical for $22.99 or both of them for the same price.
About the digital version:
- JPG files for virtual tabletop players: 100dpi (1 inch=100px)
- Layered PDF files with the tiles: 300DPI (with day/night versions and grid overlay layers - optional)
- Draft-tiles: PDF, 200DPI
These PDF files are converted with a CMYK profile that is better for most printers and use about 20% less black ink!
About the printed tiles:
You will get 52, double sided Tropical Island Tiles.
- 2 description tiles (cover, addresses + content, sample map)
- 2 tiles with cut-outs
- 48 Tropical Island tiles
Re-usable and modular.
Buy it once and use them for any adventure! The tiles are available with two sides, you will find the night version printed on the back of card-tiles.
You can draw on them with wet-erase felt-tip pens because this surface makes it possible to erase.
Try it out!
Don’t take any risk, order your physical copy now and if you don’t like it, or you don’t hear a single WOW! around the table when you draw your newest charge, just send it back to me (shipping cost will be on me) and I will refund you without any question! (I will pay back the price of the digital version, too.)
This is my WOW! Satisfaction Guarantee I provide for all of my products.
Behind the tiles
This product is the result of a two-month development process, but I started outlining it about half a year ago. It includes all of my knowledge and skills that I have as a graphic artist and tabletop gamer from the past 10 years.
I’m sure these tiles will be helpful for you, at least as much as they are for me. I’m really happy for the free time that I have because I don’t try to find the right map anymore. There is a set on my shelf that I can use for many of our adventures, saving me money (so I can spend it on other gaming supplies. :) )
With the Pirate and Ghost Ship:
3D Preview of the tiles:
- Can I write on the printed version?
These tiles are finished with a low-gloss UV coating on both sides, which makes them water-drop resistant. You can write on them with wet-erase markers, you can remove them without any stains.
- How can I attach the tiles to each other?
You can easily attach them with transparent tape strains. Due to the finish of the surface, they will not remove the paint and will be almost invisible. Or you can use tablecloth, tiles will slide less on it.
- Are the digital tiles available only with 1” grid?
No, the digital version contains every format, the 1” grid is only an option that you can switch on with layers in the PDF files before print.
- Isn’t it too complicated to plan a map from these tiles?
Not at all, I’ve attached printable draft pages that contains the tiles in B&W and in a smaller format. They also include the page number where you can find the tile. You can print and cut them out to plan your big map, and when you finish, you will see which tiles you need for your map and what page you can find them on.
- I’m from Europe, can I still order printed cards?
Hey, I live in Europe (Hungary), too! Because the tiles will be printed in the U.S., the only way to lower your cost of shipping is if you order more printed products from me, because you will get them in one package and shipping fee will not change. Look around among my products below, perhaps you will find something that you would also like to see on your tabletop.
Who creates these maps and what makes them "3D"?
Hi, my name is Antal Kéninger, a graphic artist from Central Europe.
I’m the guy behind Black Scrolls Games and I’ve been in the tabletop game business for seven years, working with other publishers and playing with friends on the weekend (when we all have time for it).
As you can see, I don’t really like the full top-down view. In most of my maps you can see the side of the walls, too. It makes the area look more alive, lets me add more details and make a “3D game” feeling for the players around the table.
I use professional programs to sculpt the models, set the scene and render the final image. Every model that you can see in the maps/tiles is modeled and textured by me. If you are interested in the process, read more on my site.
I hope you will also enjoy my maps and tiles, at least as much as I enjoyed working on them!